A triple product E = D(ATB) multiplies a four-vector, boosted as U−1DU−1, with a bilinear, boosted as UCU−1. The inner U−1U cancels, so E is boosted like a four-vector again: EL = U−1EU−1. Its minquat sector eTT̂ + eK·K̂ and its pauliquat sector e11̂ + eσ·σ̂ each transform as a four-vector, so equations such as ∂B = μ0J and JB = F keep their form in every inertial frame. Choose a triple and a velocity.
The steps use the triple and velocity chosen above. As on the bilinear page, ch = cosh(ψ/2) and sh = sinh(ψ/2) are the C and S of the slides.
Left: the minquat sector (eK,I, eT), like (a1, a0) of a four-vector. Right: the pauliquat sector (eσ,I, e1). The same rapidity moves both points along their hyperbolas eT² − eK,I² and e1² − eσ,I²; the transverse components do not change.
If DC = X holds in one frame, then DLCL = U−1(DC)U−1 = U−1XU−1 = XL holds in the boosted frame: the equation keeps its form, and X must itself be a four-vector-like object. A sector that vanishes in one frame vanishes in all, so the homogeneous Maxwell equations (the pauliquat sector of ∂B) and the BQ Bianchi identities hold in every frame.
For a four-gradient on the left the check below is done with real fields: the field is boosted as C′(x′) = UC(x)U−1, its derivatives are taken in the new coordinates x′ = Λx, and ∂′C′ is compared with U−1(∂C)U−1.
Triple rule and the Maxwell and Lorentz-force examples from the BQ-Pauli slides; the fluid and interaction equations from de Haas (2026), BQ electromagnetism and fluid dynamics. Part of the BQ algebra models.